

The blasters' Ground Side Light has a deceptively long range.Stopping your opponents in their tracks again and again is the name of the game, and more than most weapons, every successful hit with a blaster feels like a tangible step to victory, keeping your opponent at bay and laying on damage. An excellent spacing and defensive weapon, blasters combine long lasting attacks with a moderately long range to grant it's user excellent "zoning" control, where the user is able to easily interrupt incoming attacks or disrupt defensive attacks on the approach from certain angles.Strategies For Legend-specific strategies, go to the Legend's individual page above The enemy needs to be on the ground and have low or medium damage.Įnemy needs to have a medium amount of damage. Indicated damage values are valid if the legend attack stat is equal to the other's defense.
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Hit targets take a blast from both blasters at short range.ġ1(can be held until ground or player is hit)(3)5Ĭombos All combos are subject to change as the game gets tweaked from patch to patch. Twirling guns, the Legend goes into a dive directly downwards with both blasters extended out. Can drop target if not correctly aligned. You can still move horizontally while doing this move to aim it correctly. Carries the Legend a significant distance up into the air. Hitting with these blasts results in a flurry or small blasts as a followup.Ī spinning, backwards twirling, kicking somersault complete with twirling of guns ending with a single shot directly upwards. The only Blaster move that can hit anything very close to you.Ī very quick one-two blast upwards, roughly covering a short arc above the Legend's head.Ĭan be easily chained into itself when timed correctly.Ī quick, reaching pair of blasts from the forward blaster, covering a narrow half-arc in front.Ī quick and steady pair of blasts directly underneath the legend from both blasters. Little force.Ī sequence of three blasts against the ground in front, starting close, with each subsequent shot slightly farther forward. Little force.Ī reaching single shot with the forward blaster onto a spot far in front. Hitting with either guarantees a third shot from both blasters as a followup. Two steady shots directly in front, one from each blaster, on the same spot. Weapon Attacks For Legend Signatures, see the individual Legend pages above Grounded Attacks
