

The only exception is that the pieces involved (including the original three) must abide by the rules which dictate which pieces are "touching". For example, if a player has lines of nested "Z" pieces, and then drops another "Z" directly on top of one of the nested "Z"s, the one which was dropped will cause the piece below to implode, in turn causing all identical pieces touching that piece to explode, and so on. Any other same-shaped blocks which are touching that combo will also be removed in a chain combo. When a combo occurs, the three bricks will glow brightly and implode, removing themselves from the field of play. When three bricks of the same type touch, this triggers a "combo". A drop is achieved when any brick falls, either as a direct result of the player releasing the currently held brick or when the brick which supports it from below is removed by any method. However, in Tetrisphere, the goal is instead to remove bricks by forcing three of the same type of piece to touch as a result of a "drop". This both earns points and removes the completed row, making room for further pieces. In most Tetris titles, a player's score is incremented as a result of completing "lines", where a row of brick pieces that is without gaps is removed from the 2D playing field.
LAYERS OF FEAR GAMEFAQS FREE
Gameplay screenshot of Rescue Mode, where the player must destroy layers of bricks in order to reach the sphere's core and free a trapped robot. Reviewers praised the game's originality and the musical score composed by Neil Voss. Despite very little domestic advertising, Tetrisphere enjoyed moderately good sales and a mostly favorable critical reception. The objective of the game changes depending on the mode but generally consists of removing layers of shapes to reach the playing field's core. Tetrisphere is a variant on Tetris in which various shapes are shifted across a wrapped three-dimensional grid resembling a sphere, and then destroyed. The game, originally named Phear, was slated for release on the Atari Jaguar in early 1995, but was reworked into a Tetris game for the N64 after Nintendo obtained its publishing rights. It was released in North America on August 11, 1997, and in PAL regions in February 1998.

Tetrisphere is a puzzle video game developed by H2O Entertainment and published by Nintendo for the Nintendo 64.
