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Lets play worms revolution
Lets play worms revolution









It’s all in the name of good, not-very-wholesome fun. Teams of tiny, pink warriors (now up to eight, once more) fight each other across a 2D, fully destructible and obnoxiously colorful map, using weapons from the mundane - but not too mundane, these are worms after all - like uzis and bazookas, to the completely mental, like exploding sheep and banana bombs. The Worms of a decade ago is much the same as the Worms of today, with newer titles adding a few spins and twists on the classic formula but generally sticking to what made it work all those years ago (other than the terrible 3D Worms titles).

lets play worms revolution lets play worms revolution

This is unlikely, and certainly embarrassing for you if true, but I’ll refrain from judging you. Maybe you don’t have a clue what Worms is. It would be well deserved, too, as they’ve already succeeded in the challenge of improving on a formula that was arguably perfected over a decade ago. Perhaps the very worms they so admire have risen up and forced them into eternal servitude, and if this is the case, we should all get out our nicest stationary and write a strongly worded letter to these slithering, slimy dictators and demand that they give Team 17 a break.

lets play worms revolution

Some dastardly villain has clearly locked the developer up and abandoned them, because less than a year after releasing the excellent Worms Revolution, the invertebrate-obsessed studio has only gone and made Worms Clan Wars, which is not only a proper, fully fledged continuation of the venerable series, but a high point for the franchise.











Lets play worms revolution